Bless Unleashed would be a really cool MMORPG if it did not have these 2 problems

Solo Leveling (Korean: 나 혼자만 레벨업; RR: Na Honjaman Rebereop; lit. I Alone Level Up) is a South Korean internet book composed by Chugong. It was serialized in Kakao's digital comic and also fiction system KakaoPage because July 25, 2016, and later published by D&C Media under their Papyrus label given that November 4, 2016. The novel has been accredited in English by Webnovel under the title Only I Level Up. The webtoon adaptation has been serialized in KakaoPage because March 4, 2018, illustrated by Jang Sung-rak (a.k.a. Dubu) that is CEO of Redice Studio. Its first season wrapped up on March 19, 2020. Its second season returned to serialization from August 1, 2020. The private chapters gathered and also released by D&C Media into 3 volumes since July 2020. Solo Leveling has actually been converted to several languages using follower translations. A video game is being established by the Oriental game giant Netmarble Corp. A dramatization adaptation is also being produced.

Bless Unleashed is a new MMORPG, which appeared on Steam in August for the PC. Meinmo-author Alexander Leitsch has tested it in detail and even really fun. But 2 problems ensure that he will probably not play Bless Unleashed.

What is this for a MMORPG? Bless Unleashed is a classic theme park MMORPG:

  • You are experiencing the story of the game based on linear quests
  • Your explores an open game world
  • You have 5 different classes to choose from
  • In the endgame, the focus is on dungeons, world bosses, PVP and the grind after the perfect equipment.

Bless Unleashed is free-to-play and offers a shop and a battle passport that finances it. There are also founder packages that give you some bonuses to the start.

Does Bless Unleashed really fun? Yes, and that surprised me something. The past of Bless is quite aware of myself and the name is rightly biased. Bless online started catastrophic and was reset after almost a year.

The new Bless Unleashed, which comes from a different studio but basically the same company is far from error free. If you look at the game unbiased, you can have fun for many hours. But in the endgame, this fun is a bit clouded.

Who speaks here? Alexander Leitsch is the MMORPG expert at Meinmmo. In games like Guild Wars 2, Eso, Black Desert and Wow he spent hundreds until thousands of hours. He has already played Bless Unleashed in the beta for about 25 hours and comes to a similar time since the release. In addition, he has already tried the version on the Xbox.

Good entry and fun time at the quest

This is how the entry into the game is: To start you have the choice of 5 different classes, which are partially bound to certain breeds:

  • Lightstriders - only human or Ippin, a small and sweet held breed
  • Berserker - only Warg, a mix of man and wolf
  • Ranger - only eleven
  • Magician - only person or eleven
  • Priest - only human or Ippin

The cool at the start, however, is that each class is played in the tutorial on the Max Level. So you can already use combos and skills that are played much later. This is ideal to get to know the class and decide for a main class. If you are not satisfied with the class, you can delete them directly and try another.

There is no classic Holy Trinity, with the cautioners of light knitters and Berserken usually act as a kind of tank in dungeons and cure priests allies and shields. However, the priests mainly have offensive skills that cause damage.

Some tips on the classes and builds For beginners, we have already put together from Meinmmo.

Caution from Level 30 in Bless - PVP becomes active

This awaits you at the levels in Bless Unleashed: With your freshly created class you can experience the Level process. The Max Level is 45, whereby there are always important milestones:

  • With Level 5 you can put first bosses in instantiated content with other players.
  • The first dungeon for 5 players comes with Level 15.
  • With level 25 ends the first main chapter of history and innovations such as the Housing are unlocked.
  • From Level 30, there are PVP in the open world, against which you can hardly defend you. This is one of the aspects that the game unfortunately make worse than it's actually.

The levels per se runs quite linear, but offers some interesting side aspects. So she follows a main quest (blue), which tells you the story and that runs exactly the same with every class.

But everywhere in the world, you meet a lot of side quests, which are partly pretty entertaining. So you have to listen to the bard while singing, fishing go, with an area sneaking or find the right Bambi under hundreds of deer.

The quests are not mega innovative, but not the worst what MMORPGs have ever produced.

Therefore, side quests are worthwhile in Bless Unleashed: An interesting aspect of the quest of Bless Unleashed is that you give different experience points:

Some side quests give a lot of skill experience and barely EP for your Level. But that's exactly what makes them important, because it can happen that at some point you reach a high level, but your skills did not have participated in the same dimensions. Therefore, it is worth taking side quests and even returning to old territories to complete them afterwards.

You can find other useful tips here: 15 tips for Bless Unleashed, which I would like to know before.

What happens at the level? There are bosses and small world events everywhere in the world. These are bound to timers so they do not always take place. However, Bless Unleashed sets a channel system so that there are several versions from any card.

This happens that certain bosses and events are active on other channels or that there are more players there. Who changes sent, can still experience some exciting challenges in addition to the main and side quests.

Some of the small events are also excellent to get useful equipment.

Fighting system makes Bock on more - bosses bring really good MMO feeling

How does the combat system work? Bless Unleashed relies on an action-packed combat system. You have to target enemies and can use various skills and combos. In addition, the MMO sets an escape role and offers you the option to sprint.

Basically, 10 active skills per class are available. However, you can only draw 4 in your skill bar and use it in combat. But on top of that, there are again around 15 different skills that you can use by combos.

Combos are created by pressing the right and left mouse button. Depending on the order you press this, you use other skills. This system is clearly optimized for the console, for which Bless Unleashed has appeared first, but at the time you get used to it on the PC.

Through the evasive role, the active destinations on the enemy and partially really powerful attacks, the fighting in Bless Unleashed is really fun.

But the best thing about the combat system is not the way I'm fighting yourself, but how the opponents are designed. Because all attacks of enemies are clearly recognizable with telegraphs and animations. This makes the evasion slightly, but also a duty, because these attacks like to draw 50% or more of my life points.

So I really have to play actively and can not take on the hand by the keyboard and eat. Especially not with world bosses and in dungeons.

Boss fighting make the most fun: The world of Bless Unleashed is full of bosses. Already in the starting area you meet a wolf that can hardly be conquered with Level 3 alone. As a rule, however, a lot of players gather there and fight him together.

This system runs through the whole game world. On Level 7 there is a giant, on Level 11 another boss and with Level 14 you meet the harpie, which probably has every player at least once on the conscience.

Harpyie is part of the main quest and an incredibly strong boss. The fight against them likes to take 15 minutes or even longer. As a rule, dozens of players, which are sometimes even level 20 or higher. Rarely have I seen so many players in modern MMOs who work together and fight a boss. That gave me a really good MMO feeling.

But not only the open world offers interesting boss fights. Already with level 5 you can defeat the first boss together with another teammate via a kind of dungeon finder, defeat a holy soldier. There are another 2-player bosses with steps 7, 10, 13 and 17.

From level 15 - the patch cave - there is the first dungeon for 5 players. The levels until then takes about 4 to 8 play hours, depending on how fast you are on the road. There are 2 more dungeons and 5 boss instances for 5 players. There are also time dungeons available only at certain times.

A small highlight for me was the final boss from the patch cave. This is a clear allusion to the chiefkpch Gordon Ramsay and also has a nasty ability in which Ramsay drums for a short time with the pot on the floor and thus causes a lot of AOE damage around him. Who does not run out quickly enough, bite quickly into the grass.

What does Bless Unleashed still offer? In addition to the previously listed content there are:

  • 3 Other Story campaigns after reaching level 25
  • A collection system for mounts, which can be tamed partially about successes or in the open world
  • Various professions, the equipment, buff food and potions can be made
  • A system that enables your equipment to enhance your equipment
  • A 15V15 PVP battlefield
  • A 3V3 PVP arena
  • Open-world-PVP from level 30

Some of these contents are extremely cool, such as taming or the PVP arena, which should also be supplied with Seasons.

However, other aspects, such as the appreciation of the equipment or the Open World PVP, but belong to my strong criticisms.

Further reports on new MMORPGs:

  • I played 80 hours of Swords of Legends and say, The MMORPG is much better than her thinks
  • New MMORPG Wild Terra 2 appears on Steam - we played it
  • The new MMORPG Elyon will not flop like bless, but also no huge hit

Bless Online is an embarrassment to the MMORPG genre

Equipment and PVP ruin the fun of Bless Unleashed

What is the problem at the equipment? The equipment in Bless Unleashed is evaluated after several aspects:

  • There are equipment in the stages of E (very weak) to s (super horny), where s was first published in the spring 2021 on the consoles
  • Each stage is available in different rarities, gray to red (mythic), whereby additional effects are activated
  • The equipment can be enhanced, making better values ​​or upgrading to a higher rarity

The evaluation system itself is quite cool, as you get the materials for the enhancement that you disassemble old equipment. However, while on the lower levels, the equipment is always upgraded to 100%, there is only a certain opportunity for higher equipment. And exactly this system bothers me a lot.

It is known from other MMORPGs like Black Desert or Elyon. Even in Bless Unleashed, the equipment can be damaged or even destroyed when trying to be damaged. And nothing is depressing, as for hours to grind to lose the equipment and be weaker than before.

There are significantly better alternatives, such as Swords of Legends or older games like Guild Wars 2, WoW or FFXIV, which do without such negative mechanics.

For € 1.50 you can buy an hour of peace in the PVP - for me a joke

What is the problem at the PVP? PVP compulsion in the open world is a double-edged sword. For active skirmish you have to activate the PVP, but even if you have not activated, you can be killed by other players, with the exception of safe zones like cities.

For these players, there are penalties, including the fact that one attacks the guards of cities. But as in many other MMORPGs, the Griefer disturbs little. I am fresh Level 30 and had no intensive PVP encounters yet. Only once did me spend another player with a significantly higher level.

But the abstruse at the PVP system is that the developers themselves realized that some players do not like open PVP. Therefore, there is an item in the shop, the peace declaration. The deactivated for 1 !!! Hour of the PVP in the open world. It costs 200 lumena (about 1.50 euros). For me, this item is an absolute impudence and an insult to every PVE player.

What else is the shop? The rest of the shop of Bless Unleashed is quite fair, though expensive. So there is:

  • Pocket extensions (10 places for just under 20 euros)
  • Name changes (for just under 15 euros)
  • Different elixirs and recording fonts, which you can also buy Ingame
  • Costumes and weapons between 15 and 30 euros

A little controversial can also be seen the buffs for experience points, skill points and gold. These bring 50% more than when you play without buffs. However, the prices are cheeky: Anyone who wants every 3 buffs and a bit of ingame currency has to scroll about 9 euros for this - but per week!

There is also the possibility to buy and sell the shop content in the marketplace. So you come to all contents without real money, but players can trade well money in game currency.

On top of that there is also a Battle Pass with a free and paid version. In the charges are included, among other things, in-game currency, cosmetic content and additional experience points for skills.

Conclusion: 30 hours of fun, but little desire for the endgame

Per

  • Very cool entry
  • Action-rich and fun combat system
  • Many MMO feeling in the open world, as players collect from worldbits
  • Good boss design
  • A complete open game world without loading times
  • Partly funny side quests and events

Contra

  • Partially peoples lock
  • The combos are designed for controllers and less for mouse and keyboard
  • Greater equipment system with the ability to lose items
  • Open PVP and cheeky item in the shop

Bless Unleashed tied me in the first hours. The levels and fights made me fun and just the bosses in the open world are crisp and attract many players. I have not had such a MMO feeling for a long time, especially since more and more MMORPGs put on smaller game numbers and separated areas in the world.

While I have fun with the dungeons and quests in the Midgame, I'm so slowly closer to the endgame and losing the fun of it. Especially in the point of equipment I annoy myself that you can lose whole equipment during upheaval. Such a mechanics is simply unnecessary in 2021.

The PVP in the open world, however, I see two parts. While I could still live with the fundamental system, this three-star Peace Letter annoys me, which hopefully not bought a single player ever bought. For me, exactly this item clouds the fun, simply because I prefer to have optional PVP in the open world, as it wants to offer New World.

Overall, Bless Unleashed has fun for me a lot of fun and will probably bridge the time to the release of New World. It is also far better than the predecessor Bless Online. Both the performance and the gameplay have convinced me. But it will not be my game permanently because the two problems for equipment and PVP are insurmountable hurdles.

Alexander Leitsch

MMORPG expert at MeinmMo

How are your experiences with Bless Unleashed? Have you already tried the new MMORPG on the XBox, the PlayStation or PC? Where are your criticisms? And did you hope that it will be much better than Bless Online? Let us know in the comments!

More about new MMORPGs that are freshly appeared, you will learn here: These 4 new MMORPGs have already been published in 2021.

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