WoW TBC Classic: Server-Population in Sept.
Globe of Warcraft: The Burning Crusade is the first development set for the MMORPG Globe of Warcraft. It was released on January 16, 2007 at local midnight in Europe as well as The United States and Canada, marketing nearly 2.4 million duplicates on release day alone and making it, at the time, the fastest-selling PC video game launched at that factor. About 3.53 million copies were marketed in the very first month of launch, consisting of 1.9 million in The United States and Canada, virtually 1.6 million in Europe, and over 100,000 copies in Australasia.
Since our last check of the server populations of WOW: Burning Crusade Classic has happened a lot. In the course of the sexism scandal around Activision Blizzard further details came to the light , more Blizzard employees had to take their hat , were other Ingame allusions . For this there was again with patch 2.5.2 again a unintentional renaming of the German servers , which made for addon chaos, and the feeling that Blizzard continues to be far too little against bots in TBC Classic .
If we are still packing that, of course, that most of the TBC fans are alleged their characters, the attorns tubed, enhanced their reputation, and their badges were likely to have shed, it is little surprising that in the shard of the shard last noticeably less than in The first months. Already at that time, 2007, phase-wise RAID logging in TBC was simply.
But has all this affected the statistics of IronForge.Pro negative? As a reminder: There, all characters are recorded, which appeared in a log for a TBC endgame content in a log. So we see how many characters participate in the various servers at the PVE-endgame (the characters that were additionally recorded in the arena, we do not take part in the direction of comparability). The recent figures come from the first September ID from 01. September 2021 to 08 September 2021.
The US server Benediction may call the most largest (TBC) Classic server for the second time. It was counted there 18,098 (!) Characters (previous month: 12,453 characters). GoNAS continues to dominate the EU region and arrives at 14,816 characters (11,538). The largest German TBC Classic server is still Venoxis, with 8,963 characters (7.806 - 63.5 percent horde).
The former largest DE-Server Everlook comes to 6,907 characters (6,370 - with a group distribution of 69 percent Alliance and 31 percent Horde). The formerly very heavily visited server Lucifron currently comes to 3,015 (instead of 2,983) counted characters (at 99.6 percent horde) Razorfen were counted 5,113 (instead of 4,265) active characters (at 51 percent Allianz and 49 percent horde). Dragon s Call comes to 2,895 (instead of 3,133) active characters (at 37 percent Allianz and 63 percent horde) Lakeshire comes to 3,486 (instead of 2,858) active characters (at 68 percent Allianz and 32 percent Horde) Patchwork comes to 3681 (instead of 4,075) active characters (32 percent Allianz and 68 percent horde) Transcendence comes to 3,617 (instead of 3.609) active characters (at 39 percent Alliance and 61 percent horde) Heartstriker comes to 2,069 (instead of 2,167) active characters (at 100 percent alliance) For Celebras, there is data again: There 412 (instead of 333) characters were counted on Warcraftlogs, of which 95 on Horde side. Overall, 374,667 RAID active characters were counted across the regions US, EU and Russia (in July: 339.470). There are 388,052 characters, if you still take the avatars that only played arena.
Once again, TBC Classic arrives much better in the other regions than in Germany. While the DE servers continue far from the Classic numbers and sometimes even have to accept a slight loss, the populations on various US and EU English servers significantly increase. Meanwhile, there are four servers with 15,000+ endgame characters, there are five more with 10,000+ characters. What do you think: What is this?
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