Hearthstone: 3 strong entry-level decks for "United in StormWind"

So that the start in DieHearthstone extension "United in StormWind" becomes a success, here we have 3 strong decks for you, with which you can have fun.

The latest Heartthstone extension "United in StormWind" has been live since the 03.08.2021 and has brought whopping 135 new cards. Thus, there are also numerous new deck ideas and opportunities to conquer your opponents. But with which decks can you succeed? Which solid deck options are there?

So that the entry becomes lightweight, we present from Meinmmo here 3 decks, with which you can experiment with a little and get first successes.

As usual, we list the decks with your Arcane dust costs and the deck code. The Arcane dust costs are always to be seen as if you have no single cards needed. As a rule, the deck is significantly cheaper, if you already have a collection of cards.

On the other hand, the deck code can be easily copied with Ctrl + C or the copying command on the smartphone and then insert it in the game. Hearthstone then builds you fully automatically the corresponding deck together and says which cards are missing.

no minion quest mage (budget deck) - many magicians as magicians

Cover code: AAECAF0EBIY5A9TQA + J3A + IFBA3BUAOBVWPGZAPHZGP30QPQ7APR7AON9WOU9WOY9WP0 / AP8NTT9NGQA Dust costs: 5,400

You want to revive the magician fantasy? This deck of Senyac77 (Link to the Deck on Hearthpwn) sets 100% on spells, whereby a few of them can create servants to produce at least a bit of presence on the board.

Above all, the deck is based on concluding the new magician quest "magic ambit". They rewarded you again and again with a drawn spell, but in the end, however, grants the strong servant magicass twilight grip. The in turn increases for the rest of the game your magazine at 3. This can easily be hammered on the opposing hero and is likely to completely eliminate that with a few magic. In many cases, the completion of the Quest is not needed and the opponent is already biting into the grass.

New spells like "first flame", "fighting heat" or "final sale" ensure that you will also run with enemy servants before you can overwhelm you.

Take care, however, that you play your spell well. You have to play a fire, a frost and an Arcane magic for each of the quests. If you are packed directly at the beginning of all your Arkanzauber, it can happen that you can not finish the quest anymore.

Another plus is the low price of the deck. With dust costs of only 5,400, each player can earn the deck relatively easily or only has to separate from a few old cards.

Alura quest priest - the search for the instant kill

Cover Code: AAECAA0GCMPRA / 3FA5 / RA932A8R5A6IKBPGFBKIGBAVYWP + 0QOH1AOO1AOW6AOU7WPN8GO / + QPJ + QPU + QOHOAQA Dust costs: 13.680

After a deck that puts on a lot of spell, a deck that does not have a single one in the repertoire - and that's just the priest. The deck "Alura Quest priest" from S0Lus (link to the deck on Hearthpwn) tries to complete the quest "looking for guided tour", which in the end grants a purified splitter - a magic, which in turn destroys the opposing hero immediately.

The deck is built in such a way that you play the quest in the first train and then completes all quest steps as soon as possible to get to the devastating splitter that decides the match for you. The deck has only servants, but also a few cards that generate spells, so you can hopefully get long enough life.

The heart of the deck, however, is the map high anabtissin alura from the Scholomance extension. They can act by magic chub a spell out of the deck and should be used as soon as the purified splitter was mixed into the deck. The necessary magic to trigger the magic chub is about the pandar importer or the prisoner sorceress.

The disadvantage of the deck is its high price. Dust costs of 13,680 are quite high - at least if you hardly have cards from old extensions.

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Big Warrior - big guys, no small cast

Cover code: aaecaqcgvrkdwlkd + CID0TEDQ9QDX / UDDLI5A6FOA7BEA8HEA / FJA47TA4 / TA8T1A8B1A8Z5A4IGBIMGBAA = Dust costs: 11.640

You do not feel like the whole petty stool and I want one thing above all: destroy the opponent with particularly strong servants? Then the "Big Warrior" could be worth a glimpse of chriiiiiiiiiiiiiiiiiiiI55 (link to the deck on Hearthpwn). As the name can already be guessed, the deck was crammed with large, powerful servants, which were properly. Combined with different magic and effects that these servants should further enhance and thus ensure that no way passes to the colossus.

However, so that it can only come to the use of the great servants, a number of magic helps to miss the warrior up to the decisive varieties the necessary life points.

On new cards, the deck uses the magic "provocation" to force all enemy servants to attack a specific servant and thus to do it in the best case.

Tickets like the "Feiger Grunzer" help to summon the properly thick servants out of the deck while Lothar says the sack, he should only stay a few rounds on the field.

As a disadvantage, however, the deck also has quite high dust costs of 11,640 Arcane dust - but that decreases drastically if you have many maps from the earlier extensions, as this deck uses only a few cards "united in StormWind".

Have you already inspected in "united in Stormwind"? Which decks or what cards are you experimenting with?

If you want to make your own decks, you look at these 5 cards - they can suffer the opponent correctly.

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